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Particle Dancer (from MotionWip)

ƒo[ƒWƒ‡ƒ“2.2‚É“‹Ú‚ģ‚ę‚―ALayer RGB Usage ƒRƒ“ƒgƒ[ƒ‹‚É RGB-XYZ Velocity ‚Ė‹@”\‚ðŽg‚Á‚čė‚į‚ę‚―ƒp[ƒeƒBƒNƒ‹ƒ_ƒ“ƒX‚Å‚·Bv2.2‚ł́Aƒp[ƒeƒBƒNƒ‹‚Ė Velocityi‹­“xj‚ðAEmitter ‚Æ‚ĩ‚Đݒč‚ĩ‚―ƒŒƒCƒ„[‚Ė RGB’l‚Đ‚į“K—p‰Â”\‚É‚Č‚č‚Ü‚ĩ‚―B‚ą‚ę‚É‚æ‚č Twixtor Pro ‚Č‚Į‚Ėƒc[ƒ‹‚Đ‚įķŽ‚ĩ‚―ƒ‚[ƒVƒ‡ƒ“ƒxƒNƒ^[‚ð—˜—p‚ĩ‚āAƒp[ƒeƒBƒNƒ‹‚ĖƒGƒ~ƒbƒ^[‚Æ‚ĩ‚ÄŽg—p‚Å‚Ŧ‚Ü‚·B

Max TV Color Artist (from Sebastian Langnickel)

ŽwŠöŽŌ‚Ėƒ^ƒNƒg‚Đ‚į‚Ŧo‚·F‚Æ‚č‚Į‚č‚Ė‰Œ‚Š‘å•Ï”ü‚ĩ‚Ēė•iBŒŧŽĀ‚É‚Í‚Č‚Ēƒp[ƒeƒBƒNƒ‹‚ðŽĀŽĘ‰f‘œ‚É—Z‡‚ģ‚đAƒc[ƒ‹‚Ė–Ę”’‚ģ‚ŠŒĐŽ–‚ɍė•i‚ɏļ‰Ø‚ģ‚ę‚Ä‚Ē‚Ü‚·B

MOTOR / AMBIENT REEL (from KU-SCHNEIDER)

‚ą‚ŋ‚į‚Ė–ģ”‚ĖƒJƒ‰ƒtƒ‹‚ČŒõ‚Ėü‚ā Particular ŧBParticular ‚Í—ąŽq‚≌‚Æ‚Ē‚Á‚―ƒp[ƒeƒBƒNƒ‹‚É—Ŋ‚Ü‚į‚ļA—lX‚ČŒ`ó‚ðėŽ‚·‚é‚ą‚Æ‚Š‰Â”\‚Å‚·B

Parallax Night | Living Pictures (from Marcel Sygula)

Ŋ‹û‚Ė‰šAŠŠ‚éƒXƒP[ƒ^[BAfter Effects ƒvƒ‰ƒOƒCƒ“‚́AOptical Flare ‚Æ Trapcode Particular ‚ŠŽg‚í‚ę‚Ä‚Ē‚Ü‚·B

Trapcode planet (from Philipp Pavlov)

ƒvƒ‰ƒOƒCƒ“‚ðŽg‚Á‚―’n‹…‚ĖƒCƒ[ƒWBAfter Effects ‚Ėƒvƒ‰ƒOƒCƒ“‚́ATrapcode Particular ‚Ė‚Ų‚ЁATrapcode FormAPlexus ‚ŠŽg‚í‚ę‚Ä‚Ē‚Ü‚·Bƒ`ƒ…[ƒgƒŠƒAƒ‹‚Í‚ą‚ŋ‚įuTutorial 1: Create Trapcode Planet from scratch step-by-stepv

Trapcode Particular Žå‚Č‹@”\

Particular 2.2 ƒAƒbƒvƒf[ƒg
Particular 2.2 V‹@”\Ð‰îi‰pŒęj
  • Layer RGB Usage ƒRƒ“ƒgƒ[ƒ‹‚É RGB-XYZ Velocity ‚Š’Į‰ÁF ƒp[ƒeƒBƒNƒ‹‚Ė Velocityi‹­“xj‚ð Emitter ‚Æ‚ĩ‚Đݒč‚ĩ‚―ƒŒƒCƒ„[‚Ė RGB’l‚Đ‚į“K—p‚Å‚Ŧ‚Ü‚·B‚ą‚ę‚É‚æ‚č Twixtor Pro ‚Č‚Į‚Ėƒc[ƒ‹‚Đ‚įķŽ‚ĩ‚―ƒ‚[ƒVƒ‡ƒ“ƒxƒNƒ^[‚ð—˜—p‚ĩ‚āAƒp[ƒeƒBƒNƒ‹‚ĖƒGƒ~ƒbƒ^[‚Æ‚ĩ‚ÄŽg—p‚Å‚Ŧ‚Ü‚·B
  • Layer Emitter ƒTƒuƒOƒ‹[ƒv‚ɃfƒtƒHƒ‹ƒg‚ĖuStillvƒ‚[ƒh‚Š’Į‰ÁF“Ū‚Ŧ‚Ė–ģ‚ĒƒŒƒCƒ„[‚ð Layer Emitter ‚ÉŽg—p‚·‚éÛ‚ɐݒč‚ĩ‚Ü‚·B‚ą‚ę‚É‚æ‚čAAux System ‚ðŽg—p‚ĩ‚ăp[ƒeƒBƒNƒ‹‚Đ‚įƒp[ƒeƒBƒN‚·‚é‚𔭐ķ‚ģ‚đ‚éę‡‚ɁA ƒAƒ‹ƒtƒ@’l‚Š"0"‚Ė”͈͂łĖƒp[ƒeƒBƒNƒ‹‚ð–ģŒø‰ŧ‚ĩ‚Ü‚·B
  • World Transform ƒpƒ‰ƒ[ƒ^[‚Š‰ü–žFWorld Tranform ‚ĖŠeƒpƒ‰ƒ[ƒ^[–žĖ‚ɁuWv‚Š’Į‰Á‚ģ‚ę‚Ü‚ĩ‚―B‚ą‚ę‚É‚æ‚čAWorld Transform ƒpƒ‰ƒ[ƒ^[‚Å‚ĖƒGƒNƒXƒvƒŒƒbƒVƒ‡ƒ“ķŽ‚Š‰Â”\‚É‚Č‚č‚Ü‚ĩ‚―B
  • Lights Unique SeedsFEmission Extras ƒRƒ“ƒgƒ[ƒ‹‚É Lights Unique Seeds ƒRƒ“ƒgƒ[ƒ‹‚Š’Į‰ÁB•Ą”‚Ėƒ‰ƒCƒg‚ðƒGƒ~ƒbƒ^[‚Æ‚ĩ‚Đݒč‚ĩ‚Ä‚Ē‚éę‡AŠeƒ‰ƒCƒg‚Ɂuƒ‰ƒ“ƒ_ƒ€‚ģv‚ð“K—p‚ģ‚đAƒV[ƒ“‚ɃoƒŠƒG[ƒVƒ‡ƒ“‚ð‰Á‚Ķ‚é‚ą‚Æ‚Š‚Å‚Ŧ‚Ü‚·B‚Ü‚―ALights Unique Seeds ‚́AStreaklet ‚Ėƒ‰ƒ“ƒ_ƒ€‚É‚ā‰e‹ŋ‚·‚é‚Ė‚ňŲ‚Č‚éƒ‰ƒCƒg‚Š•Ę‚Ė Streaklet ‚ðķŽ‚·‚é‚ą‚Æ‚ā‰Â”\‚Å‚·BĶ–{‹@”\‚ðŽg—p‚·‚é‚ɂ́ARandon Seed ‚ð65536 ˆČã‚ɐݒ肷‚é•K—v‚Š‚ ‚č‚Ü‚·B
  • Rendering ƒRƒ“ƒgƒ[ƒ‹‚É Particle Amount ƒpƒ‰ƒ[ƒ^[‚Š’Į‰ÁF Emitter > Particles/sec ‚Ė’l‚ŠƒL[ƒtƒŒ[ƒ€‚ģ‚ę‚Ä‚Ē‚éÛ‚ɁAƒvƒŒƒrƒ…[‚Å•\ŽĶ‚ģ‚ę‚éƒp[ƒeƒBƒNƒ‹‚Ė”‚ð’ēŪ‚Å‚Ŧ‚Ü‚·B
  • Turbulence Field ‚Ė Affect Position ƒRƒ“ƒgƒ[ƒ‹‚Šƒ}ƒCƒiƒX’l‚ɑΉžFƒ}ƒCƒiƒX’l‚Ö‚Ė‘Ήž‚ŁA‚æ‚č•L‚ĒƒRƒ“ƒgƒ[ƒ‹‚Š‚Å‚Ŧ‚é‚æ‚Ī‚É‚Č‚č‚Ü‚ĩ‚―B
  • ƒp[ƒeƒBƒNƒ‹‚ĖÅ‘吔‚Š‘‰ÁF‰ÂŽ‹‰Â”\‚Čƒp[ƒeƒBƒNƒ‹Å‘吔‚ŠA2000–œ‚É‘‰Á‚ģ‚ę‚Ü‚ĩ‚―B
  • Layer Grid Emitter ‚ĖƒoƒOCģFƒAƒ‹ƒtƒ@‚Š"0"‚ĖÛ‚ɁAƒp[ƒeƒBƒNƒ‹‚ðģí‚É–ģŒø‰ŧ‚ĩ‚Ü‚·B

Trapcode Suite 12AParticular 2‚ð‚ē—˜—p‚Ėƒ†[ƒU[‚Ė•û‚́AÅV‚ĖƒCƒ“ƒXƒg[ƒ‰[‚ŁuTrapcode Particular 2.2 v‚É–ģžƒAƒbƒvƒf[ƒg’ļ‚Ŋ‚Ü‚·Bi2012/10/29j

shading
Shading ‹@”\

After Effects ‚ōőå128‚Ėƒ‰ƒCƒg‚ðŽg‚Á‚āAƒp[ƒeƒBƒNƒ‹‚ðƒVƒF[ƒfƒBƒ“ƒO‚ĩ‚Ü‚·B ƒVƒF[ƒfƒBƒ“ƒO‚ŁAŒõ‚Ė—Ž‚ŋž‚Ý‚ðƒGƒ~ƒ…ƒŒ[ƒg‚ĩ‚āA‚æ‚čŽĐ‘R‚Čƒ‰ƒCƒeƒBƒ“ƒO‚ð‰‰o‚ĩ‚Ü‚·B

shadowlets
Shadowlets ‹@”\

Shadowlet ‹@”\‚ðŽg‚Á‚āAƒƒCƒ“‚ƃTƒu‚Ėƒp[ƒeƒBƒNƒ‹‚ɉe‚ð—Ž‚Æ‚·‚ą‚Æ‚Š‚Å‚ŦA’Pˆę‚Ėƒ‰ƒCƒgƒ\[ƒX‚Đ‚įƒŠƒAƒŠƒXƒeƒBƒN‚Č self-shadowingiƒZƒ‹ƒtƒVƒƒƒhƒEj‚ð‰Á‚Ķ‚Ü‚·B

‚ą‚Ė‹@”\‚́Aƒ‰ƒCƒg‚Ėƒ\[ƒX‚Đ‚į‰e‚ð‚‚­‚čAƒV[ƒ“‚ɐ[“xŠī‚ð‰‰o‚ĩ‚Ü‚·B

Streaklets
Streaklet

StreakletiˆîČ‚Ė—ąj‚́AApple ipod ‚â Sprint ‚ĖƒRƒ}[ƒVƒƒƒ‹‚ÅŒĐ‚Đ‚Ŋ‚éA’·‚Ē”š”­ƒ^ƒCƒv‚Ėƒ‰ƒCƒgŒø‰Ę‚ɍœK‚Å‚·B

SpeedUp
ƒŒƒ“ƒ_ƒŠƒ“ƒOƒXƒs[ƒh‚Š2”{‚ÉŒüã

ƒ}ƒ‹ƒ`ƒRƒAƒvƒƒZƒbƒT[‚ðķ‚Đ‚ĩ‚āA–ˆ•b‰―\–œ‚ā‚Ėƒp[ƒeƒBƒNƒ‹‚ðƒŒƒ“ƒ_ƒŠƒ“ƒO‚·‚é‚ą‚Æ‚Š‚Å‚Ŧ‚Ü‚·BV‚ĩ‚Ē3DƒŒƒ“ƒ_ƒŠƒ“ƒOƒGƒ“ƒWƒ“‚́Aƒp[ƒeƒBƒNƒ‹‚ɉe‚ð‰Á‚ĶA‚ģ ‚į‚ɃXƒs[ƒh‚ā‹Œƒo[ƒWƒ‡ƒ“‚É”ä‚Ũ‚Ä2”{‚É‚Č‚č‚Ü‚ĩ‚―B

Custom Particle
ƒJƒXƒ^ƒ€ƒp[ƒeƒBƒNƒ‹

•ĘƒŒƒCƒ„[‚ɍė‚Á‚―”CˆÓ‚ĖƒeƒLƒXƒg‚â}Œ`‚Č‚Į‚ðAƒp[ƒeƒBƒNƒ‹‘fÞ‚Æ‚ĩ‚ÄŽg—p‚·‚é‚ą‚Æ‚Š‰Â”\‚Å‚·B

v1.5‚Æv2‚Æ‚ĖŒÝŠ·Ŧ
‹Œƒo[ƒWƒ‡ƒ“‚Æ‚ĖŒÝŠ·Ŧ

Particular 2 ‚́Ayv1.5.1z‚ōėŽ‚ĩ‚―ƒvƒƒWƒFƒNƒg‚ð“Į‚ݍž‚݁A‚Ų‚Ú“Ŋ—l‚ĖŒø‰Ę‚ðÄŒŧ‚ĩ‚Č‚Š‚įV‹@”\‚ð“K—p‚·‚é‚ą‚Æ‚Š‚Å‚Ŧ‚Ü‚·B
ƒo[ƒWƒ‡ƒ“2‚ŁA‹Œƒo[ƒWƒ‡ƒ“‚ĖÝ’č‚Š‚ŧ‚Ė‚Ü‚ÜŽg—p‚·‚é‚ą‚Æ‚Š‰Â”\‚Å‚·B

Full Floating-Point Support iƒtƒ[ƒeƒBƒ“ƒOƒ|ƒCƒ“ƒg‚ĖƒTƒ|[ƒgj

‰ü‘P‚ģ‚ę‚―ƒrƒbƒg[“xƒTƒ|[ƒg‚́AƒnƒCƒNƒIƒŠƒeƒB‚Č32bit/ƒ`ƒƒƒ“ƒlƒ‹‚Å‚ĖƒŒƒ“ƒ_ƒŠƒ“ƒO‚ðŽĀŒŧBƒtƒ‹ƒŒƒ“ƒWo—͂ŁAHDRiƒnƒCƒ_ƒCƒiƒ~ƒbƒNƒŒƒ“ƒWjƒAƒEƒgƒvƒbƒg‚ð‰Â”\‚É‚ĩ‚Ü‚·B

User-driven Improvements iƒ†[ƒU[‚Ėƒj[ƒY‚ÉŠî‚ÂĒ‚―‰ü‘Pj

ƒo[ƒWƒ‡ƒ“2‚́A‚―‚­‚ģ‚ņ‚ĖŽ‚ģ‚ȉü‘P‚ās‚Ē‚Ü‚ĩ‚―B

  • - ƒJƒXƒ^ƒ€ƒp[ƒeƒBƒNƒ‹ƒŒƒCƒ„[‚́AParticular‚Æ“ŊƒtƒŒ[ƒ€‚Đ‚įŠJŽn‚·‚é•K—v‚Í‚ ‚č‚Ü‚đ‚ņB
  • - V‹KƒJƒXƒ^ƒ€ƒp[ƒeƒBƒNƒ‹‚Ėƒ^ƒCƒ€ƒTƒ“ƒvƒŠƒ“ƒO ƒ‚[ƒh
  • - Adobe ƒJƒ‰[ƒsƒbƒJ[‚ĖƒTƒ|[ƒg
  • - ‚ŧ‚Ė‘žƒoƒOƒtƒBƒbƒNƒXA‹@”\‰ü‘P‚Č‚Į
Auxiliary Particlesi•â•ƒp[ƒeƒBƒNƒ‹j

Particular ‚ł́Aƒp[ƒeƒBƒNƒ‹‚Šƒp[ƒeƒBƒNƒ‹‚ð•ú‚‚ą‚Æ‚Š‚Å‚ŦAƒIƒuƒWƒFƒNƒg‚Š‹P‚Ŧ‚≌‚Å‚―‚Č‚Ņ‚Đ‚đ‚é‚ą‚Æ‚Š‚Å‚Ŧ‚Ü‚·B

Physics Time Factori•Ļ—ŽžŠÔ“I—vˆöj

‰f‰æuMatrixv‚Ė‚æ‚Ī‚ɁAƒJƒƒ‰‚ðˆÚ“Ū‚·‚éÛ‚ɁAŽžŠÔ‚ðŽ~‚ß‚é‚ą‚Æ‚Š‚Å‚Ŧ‚Ü‚·B

Non-Square Pixelsi”ņģ•ûŒ` ƒsƒNƒZƒ‹j

Particular ‚́A”ņģ•ûŒ`ƒsƒNƒZƒ‹‚ĖƒAƒXƒyƒNƒg”ä‚ðģŠm‚ɏˆ—‚ĩ‚Ü‚·B

Reflection Maps iƒŠƒtƒŒƒNƒVƒ‡ƒ“ƒ}ƒbƒvj

ƒeƒNƒXƒ`ƒƒ‚Ė‘―ŠpŒ`ƒp[ƒeƒBƒNƒ‹‚́AƒŒƒCƒ„[‚ŃŒƒtƒŒƒNƒVƒ‡ƒ“ƒ}ƒbƒv‚Æ‚ĩ‚ÄŽg—p‚Å‚ŦA3D‹óŠÔ‚ʼnņ“]‚·‚éƒp[ƒeƒBƒNƒ‹‚Ƀ_ƒCƒiƒ~ƒbƒN‚ČƒJƒ‰[ƒ`ƒFƒ“ƒW‚ð‰Á‚Ķ‚é‚ą‚Æ‚Š‚Å‚Ŧ‚Ü‚·B‚ą‚Ė‹@”\‚́A‰ņ“]‚ĩ‚Ä‚Ē‚éƒp[ƒeƒBƒNƒ‹‚É‚Ŧ‚į‚ß‚Ŧ‚ð‰Á‚Ķ‚é‚Ė‚É“K‚ĩ‚Ä‚Ē‚Ü‚·B

Transform Your World iĒŠE‚ðƒgƒ‰ƒ“ƒXƒtƒH[ƒ€j

Transform Worldiƒgƒ‰ƒ“ƒXƒtƒH[ƒ€‚ĩ‚―ĒŠEj‹@”\‚́A‘S‚Ä‚Ėƒ[ƒNƒXƒy[ƒX‚ð3D‹óŠÔ ‚ŃIƒtƒZƒbƒg‚Ü‚―‚͉ņ“]‚ģ‚đ‚é‚ą‚Æ‚Š‚Å‚Ŧ‚Ü‚·BAfter Effects ‚ĖƒJƒƒ‰‚ðˆÚ“Ū‚ģ‚đ‚ļ ‚ɁAƒAƒjƒ[ƒVƒ‡ƒ“‚Ė_“îŦ‚ð‚‚ß‚Ü‚·B

Rotation, Rotation, Rotationi‰ņ“]j

ƒeƒNƒXƒ`ƒƒ‚Ė‘―ŠpŒ`ƒp[ƒeƒBƒNƒ‹‚́A3D‹óŠÔ‚ŁAƒ‰ƒ“ƒ_ƒ€‚Č•ûŒüAƒXƒs[ƒh‚ʼnņ“]‚·‚é‚ą‚Æ‚Š‰Â”\‚Å‚·Bƒp[ƒeƒBƒNƒ‹‚́Aƒ‚[ƒVƒ‡ƒ“‚Ė•ûŒü‚ÖŽĐ“Ū“I‚É•ûŒü‚ÂŊ‚į‚ę‚Ü‚·B

Many Viewsi•Ą”‚Ėƒrƒ…[j

ģ“Š‰eƒŒƒ“ƒ_ƒŠƒ“ƒOƒTƒ|[ƒg‚́AAfter Effects ‚Ėƒrƒ‹ƒhƒCƒ“ƒJƒƒ‰ƒrƒ…[‚Đ‚įƒp[ƒeƒBƒNƒ‹‚ðŒĐ‚é‚ą‚Æ‚Š‚Å‚Ŧ‚Ü‚·B3D‹óŠÔ‚Å‚Ėƒp[ƒeƒBƒNƒ‹ƒ‚[ƒVƒ‡ƒ“‚ð’ēŪ‚·‚é‚Ė‚ŠAŠČ’P‚É‚Č‚č‚Ü‚·B

Presets for SD and HD iSDAHD‘Ήž‚ĖƒvƒŠƒZƒbƒgj

ƒo[ƒWƒ‡ƒ“2‚́ASD‚ÆHD‰ð‘œ“x‚ðƒTƒ|[ƒg‚ĩ‚―AƒAƒbƒvƒf[ƒg‚ģ‚ę‚―45Ží‚ĖƒvƒŠƒZƒbƒg‚𓋍ځB

ƒJƒƒ‰‚ĖƒCƒ“ƒeƒOƒŒ[ƒVƒ‡ƒ“

Particular 2‚́AAfter Effects ‚ĖƒRƒ“ƒ|ƒWƒVƒ‡ƒ“ƒJƒƒ‰‚Æ‚ĖŠŪ‘SƒCƒ“ƒeƒOƒŒ[ƒVƒ‡ƒ“‚ð’ņ‹Ÿ‚ĩ‚Ü‚·B

Built-In Helpiƒrƒ‹ƒhƒCƒ“ƒwƒ‹ƒvj

ƒ†[ƒU[ƒKƒCƒh‚́AƒXƒeƒbƒv‚ē‚Æ‚Ė‰ðā‚ðŒfÚ‚ĩ‚Ä‚Ē‚Ü‚·B

Motion Bluriƒ‚[ƒVƒ‡ƒ“ƒuƒ‰[j

ƒrƒ‹ƒhƒCƒ“ƒ‚[ƒVƒ‡ƒ“ƒuƒ‰[‚́Aƒp[ƒeƒBƒNƒ‹‚Ė“Ū‚Ŧ‚ð‚æ‚čƒŠƒAƒ‹‚É‚ĩ‚Ü‚·B

Trapcode Particular ƒTƒ“ƒvƒ‹ƒvƒƒWƒFƒNƒg

Trapcode Particular sample (from Christophe Clarey (IKESU))

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Particles on Erlend (from Mattias Peresini)

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Particular 2 Experiments - 03 - Dandelion (from Dino Muhic)

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Smoke tests (from Peder Norrby)

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Space Swirls (from Peder Norrby)

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playing with fire (from Shabello)

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Particular v2 - Massive (from Peder Norrby)

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Zen Alien (Trapcode Particular Experiment)
from DropDrop Studios

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Trapcode Particular ƒgƒŒ[ƒjƒ“ƒO

Particular bounce

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Particular bounce

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Particular bounce

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Particular bounce

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Red Giant TV Episode 89 - Tempo:
Up in Flames - Realistic and Slow Motion Fire Effectsi‰pŒęj

Reel Smart Motion BlurATwixtor ‚ðŽg‚Á‚―ƒŠƒAƒ‹‚ȉŠ‚Ėƒp[ƒeƒBƒNƒ‹‚ĖėŽ•û–@‚Å‚·B

Trapcode Particular Essentials (from DanStevers.com)i‰pŒęj

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Trapcode Particular Žû˜^@ƒvƒŠƒZƒbƒg

  • Cloud Chamber
  • Crazy Thing
  • Electron Dance
  • Explode Out
  • Explode Out Dark
  • Explode Up
  • Explode Up Dark
  • Fire Starter
  • Fireworks Bi Directional
  • Fireworks Round
  • Fireworks Smoke Disc
  • Fireworks Smoke Round
  • Flame Fast
  • Flame Slow
  • Gas Flame
  • Glow Field
  • Glow Trail
  • Grid Across
  • Grid Across Rotate
  • Grid Fall
  • Grid Sphere
  • Organic Lines
  • Organic Lines Motion
  • Particular Dance
  • Sky Type
  • Smoke
  • Smoke Dark
  • Smoke Darker
  • Smoke Magic
  • Smoke Sky
  • Smoke Type
  • Smoke Wizard
  • Snowy Night 1
  • Snowy Night 2
  • Starfield Static 1
  • Starfield Static 2
  • Starflight
  • Swarm Fireflies
  • Swarm Flies
  • Weld Blue
  • Weld Gold
  • Wipe Glow Colorful
  • Wipe Glow Orange
  • Wipe Gravity Orange
  • Wipe Star Dots

Red Giant / Trapcode ŽÐŧ•iŽg—p‹K–ņ‚ɂ‚Ē‚Ä

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ƒCƒ“ƒXƒg[ƒ‹‚́A1ƒ‰ƒCƒZƒ“ƒX‚ɂ‚ŦA2‘ä‚ĖƒRƒ“ƒsƒ…[ƒ^[iƒfƒXƒNƒgƒbƒv‚P‘ä‚ƃm[ƒg1‘äj‚ɍs‚Ķ‚Ü‚·‚ŠA2‘ä‚Ėƒ}ƒVƒ“‚Å“ŊŽž‚ÉŽg—p‚·‚é‚ą‚Æ‚Í‹–‰Â‚ģ‚ę‚Ä‚Ļ‚č‚Ü‚đ‚ņB(ƒ{ƒŠƒ…[ƒ€ƒ‰ƒCƒZƒ“ƒXƒvƒƒOƒ‰ƒ€‚ðœ‚Ŧ‚Ü‚·)